Star wars sins of a solar empire

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Star Trek Armada III - For those of you who have been looking for a true successor to Armada II, here it is. Nowhere near complete, but playable, and the modding team is in fact working on it. Warhammer 40k: Time of Ending - A WH40k mod that is currently in development. It isn't the more beautiful looking mod, nor is it 100% finished, but it is a very well-made mod nonetheless. Heavy emphasis is placed on strike craft, just like in the TV show.

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SotF: Fall of Kobol - A Battlestar Galactica mod.

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While it doesn't add new races, it does an impressive job of balancing all three races, makes pirate a real challenge, optimizes the game, replaces some of the default Sins SFX with new, amazing sounding ones, adds new structures and strike craft, and much more. This mod has been around since the original Sins hit the store shelves in '08. The first few will be the non-SW, Halo, ST mods, while the last few will be, just for those who haven't had a chance to see them yet:ĭistant Stars - My personal favorite if I had to choose a single mod. Here's a short list of many of the most popular Sins mods (that have been updated for Rebellion).